Due to these problems, games such as Anarchy Online, World War II Online and World of Warcraft struggled to regain good press after their first month, and gained good press after stablizing their servers. Dark Age of Camelot and City of Heroes showed hardly any signs of such difficulties.
In addition to the challenges faced in making an MMORPG, designers also must face problems largely unique to the genre:
It is very uncommon in an MMORPG for an individual player to significantly affect the overall state of the game's virtual world. There are clear difficulties involved in storylines where hundreds or thousands of players are simultaneously "the chosen one" or "the ring-bearer".
These difficulties give rise to an important difference between RPG and MMORPG. In the classic "high fantasy" plots shared by most RPGs, the player is the hero and single-handedly saves (or conquers) the world. MMORPGs, on the other hand, typically are set in the realm of "low fantasy", where every player is a relatively minor character in a story involving a vast nation, tribe or clan of other players of approximately equal importance.
Requirements
egg (chicken farm... there is one the respawns in the coop)
pot of flour (general store or you can mill your own)
bucket of milk (use a bucket on a cow)
[edit]
Rewards
one quest point
300 cooking experience
ability to use the cook's range - which burns food less
[edit]
Additional information
starting point: Lumbridge castle kitchen
difficulty: easy
availability: RuneScape Classic and RuneScape 2
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