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One of the earliest examples of a browser-based MMORPG is Archmage, which dates back to early 1999. Currently, an extremely popular browser-based MMORPG, Kings of Chaos, boasts a player population numbering in the hundreds of thousands. Its popularity is primarily fuelled by a reciprocal link clicking system where users give each other more soldiers by clicking on their friends' unique links, taking advantage of the small world phenomenon to spread word of the game across the world.

Some examples of click based MMORPG's are Legend of the Green Dragon and World of Phaos, whose code is open source, allowing anyone to create their own game server. Another browser-based MMORPG, Kingdom of Loathing, largely parodies other games. Some of the more popular of these have become profitable through user subscriptions.

Not all browser-based MMORPGs are turn-based text games. More recently, faster computers and the Java programming language have allowed the introduction of graphical browser-based MMORPGs such as RuneScape which are more similar to standalone MMORPGs. Amateur MMORPG-makers are also beginning to make graphical games which don't require browser-extensions, such as Future Infinity(which is in ongoing development) and COW - Creative Object World (also in development but quite functional), which both use Javascript and server-side languages.

Due to the problems previously mentioned, one can receive a great advantage in game by buying another person's already powerful character. It is also possible to buy memberships or special items such as those offered by games such as Elysaria.

Some games such as Roma Victor and Project Entropia take this incentive a step further, allowing players to convert real-world currency to in-game currency such as "Sesterces" or "Project Entropia Dollars", which can then be spent on better equipment, and even houses, for their character. Houses in Project Entropia have been auctioned for hundreds of dollars, and recently one Australian gamer bought a virtual island for USD$26,500 (£á20,000) in real-world currency. [1] This purchase has since been eclipsed by the purchase of a space resort for USD$100,000 [2]

Other game companies frown on this practice. In April 2000, Sony Online Entertainment became the first prominent MMORPG company to change an End User License Agreement (EULA) to forbid players from buying or selling in-game "characters, items, coin" (in EverQuest).

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Rune Scape is a great game to have fun on make friends, join clans, do quests, make money .Learn a few easy ways to make gold on runescape without leveling your character

Easy Money Making Guide for Runescape | Gameolosophy

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Easy runescape money: Go to Port Sarim, west of Draynor village, and ask one of the people in the blue uniforms to go to Karamja and pay them 30 runescape GP.

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