After completing the Dwarf Cannon, players can buy the Dwarven Cannon from a Dwarf in a house next to the ladder that goes down to the Dwarven Mine. After a number of uses the cannon will decay; just go back to this dwarf and tell him that the cannon was lost and he will give another at no charge.
Elemental Workshop
Hundreds of years ago a mineral was found that had the ability to change the property of magic.
The magicians, fearing the effect this may have on their profession, sealed this workshop forever; or so they had hoped. See if you can rediscover the lost knowledge of elemental ore.
Ranged combat most popularly consists of the use of bow and arrows, but can also include crossbow and bolts, as well as a variety of miscellaneous members-only items including throwing knives/axes, javelins, and a crystal bow which fires a given number of 'charges', to name a few.
Higher range stats results in an increased chance of striking the target, as well as a greater damage output, although the latter is also affected by the ammunition type, such as steel ammunition as opposed to bronze ammunition. Ranging is harder to train in the free version, as only members can make their own arrows.
Some arrows are often lost in an attack, while more may be lost if you are not quick enough to retrieve them. While training, it is possible and benificial to trap your target behind a fence or other obstruction, making it so they cannot hit you with melee. In player vs. player situations, ranging tends to be most effective against mages.
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