The Brimhaven agility arena provides a set of 25 platforms connected by various agility obstacles. About once every 30 seconds or so a ticket dispenser on a random platform starts flashing. Tagging N flashing ticket dispensers in a row gives a player N-1 tickets. Tickets may be turned in for agility experience or other prizes. The arena costs 200 gold to enter, and may be entered with an agility level of 1. Obstacles within the arena require level 1, level 20, or level 40 agility experience to cross.
The Gnomeball field in the Gnome Stronghold can also be used to gain agility and ranging experience.
The Gnome Stronghold course provides the best agility experience (roughly 100 experience per minute) up to level 25 experience. (Players should store all armor, weapons, etc in the bank and wear boots of lightness (available in the Temple of Ikov) when using this course to maximize how long they can run.) From level 25 to level 53, the Skullball course will probably provide the best experience (about 250 experience per minute). (The Barbarian course provides around 200 experience per minute.
The Brimhaven arena can probably provide experience about as fast as the skullball course for players who are level 40 or higher -- players only have time to cross a few obstacles in order to tag a dispenser before it stops flashing, so being able to cross level 40 obstacles is a must. The Gnomeball field provides minimal amounts of agility and ranging.)
Skills
Skills are abilities that enable players to perform activities in the game. Some skills are available only to members and some skills are only present in newer versions of the game. Many of the high-level abilities in each skill are reserved for members only. Players gain experience in a skill when they perform activities that utilize that skill, for instance mining a rock would raise the mining skill. A player's level of experience determines the level of that skill. New abilities are given to the player when they reach certain levels. Higher-level abilities in turn give more experience to compensate for the roughly exponential increase in experience points needed to reach each new level.
As in a number of games, some players chose to focus on improving themselves in a small number of skills. Players who train only one or a few related stats that affect combat level are known as "pure". Some people may have multiple accounts, one or more of which is a "pure account". The purpose of pure accounts is to try to be the same level as an enemy, or a lower level, but specialize in dealing a lot more damage, which is especially helpful in player vs player combat .
Multiplayer online adventure game with ongoing character development. Download the software and find available servers.
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