The Fremennik Trials is an extremely long and difficult quest and should be considered by only those who call themselves "experienced" in the game. To begin, you need to trek up to Rellekka and talk to the Chieftain in pub. He will tell you that you need to get seven votes from seven of the twelve council members. Walk around the town and talk to random people until you find a council member. Do what they ask to receive their vote. Once you have seven votes, congratulations! You are now a Fremennik!
Gertrude's Cat
To start the Gertrude's cat quest, talk to Gertrude just outside of Varrock. After starting the quest, it is By the time of his death, the monarchy was all but abolished. Now the Kings in Keldagrim are but a distant memory... with only the statue of King Alvis to remind the people of the old days. The dark days.
So begins the Rise of the Red Axe, the new multipart storyline centered around the dwarves and their capital of Keldagrim. The first quest, The Giant Dwarf, introduces the city and the powerful business Consortium that rules the dwarven realm. Discover weird going-ons, narrowly escape from falling chunks of rock, ride around in minecarts and... make sure you don't bump into the wrong person on the way to the city!
To end up in the Wilderness, simply go North long enough in any part of the world. The Wilderness is one of the few places where players may attack each other (others being the Duel Arena, Castle Wars, and the TzHaar Fight Pit & Caves). The Wilderness is made such that the range of players you can attack depends on how far north you go. As you go north, the level of wilderness will increase gradually. At the start, the level of Wilderness is 1, meaning that a player can only attack other players one level higher or lower than their own.
The highest level of wilderness on the free world is 48 (where a gate spanning the entire length prevents anyone from proceeding any further north), while the highest level of Wilderness on a member's world is 56. The members-only section offers many useful features, such as the Agility Course, Mage Arena, a teleport lever to the city of Ardougne, and a couple of combat areas for people to level up.
Also, the "Lava Maze" has a ladder leading underground that is accessable only to members, and the King Black Dragon's domain is similarly only accessable to members. Note that in a multi-combat area of the Wilderness, a player may be attacked by multiple players, as long as they are within range. There are also various item spawns around the Wilderness that can be extremely valuable or useful, such as the Big Bone respawn found at Wilderness level 21. There are many good spots to train in the wilderness such as Green Dragons and Hobgoblins. Attacking another player who has not attacked you within the past 20 minutes will earn you a "Skull"; this is a white skull-and-crossbones icon that hovers over your head. This icon means that, if you should die while it is there, you will lose all of your equipped items; you will not keep your most valuable three as you would normally if you were not skulled.
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