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A more complicated skill in terms having to see special people, but potentially a fun way to be able to kill a lot of more off-beat monsters different from the normal ones. Many of these are very innovative methods sometimes requiring special equipment such as earmuffs. The idea is that, for a normally equipped player, the monster has a special ability that stops said player from being able to attack and kill it similar to the trick Hercules employed in Greek mythology.

Slayer can lead to making a lot of GP, because when you are level 85 you are able to kill Abyssal Demons that drop the extremely expensive Abyssal Whips. There are a wide variety of other things such dropped such as Armoured Boots and valuable Mystic Armour for mages.

A darker skill, thieving lets a player pickpocket, steal from market stalls and chests, and unlock doors using unorthodox methods. Items that can be gained range from cakes and fur to gems through pick-pocketing some of the most powerful NPCs, like Heroes, in the game. An example of using the skill would be pick-pocketing a Warrior NPC, found in Al-Kharid and North of Ardougne. It would require level 25 thieving and gives 25 experience points and 18 gp (units of game currency). Another example of using the thieving skill would be stealing from a stall in the market area. One specific example would be stealing from a fur stall, which requires level 35 thieving, and if successfully done results in getting 25 thieving experience points, and either Grey wolf fur or regular fur.

The lock picking of chests and special rooms on locations on the map follows a similar process, each requiring a certain level and resulting in certain benefits. The skill development is also affected by random events, in this case meaning special events that occur randomly in the game to player when engaging in a task. In the case of this skill, it is a watchman whose level ranges from level 14 to level 170, depending on the player's combat level. A poisonous cloud can also hit players if they thieve too much.

Witch's Potion
In the Witch's Potion quest, the player must collect a variety of ingredients for Betty the witch.

Rewards
one quest point
325 magic experience

Additional information
starting point: Rimmington
difficulty: easy
availability: RuneScape Classic and RuneScape 2

Trivia
Incidentally, the play The Crucible involved a witch named Betty.

Vampire Slayer
In Vampire Slayer, a vampire from a haunted mansion has been terrorizing the town south of it. It is up to the player to destroy the vampire using "classic" methods.

Requirements
ability to defeat a vampire (level 39 on RuneScape Classic, level 34 on RuneScape 2)
garlic, hammer, wooden stake
about 100 gp

Rewards
three quest points
4825 attack experience

Additional information
starting point: Draynor Village
difficulty: easy
availability: RuneScape Classic and RuneScape 2

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