Due to the problems previously mentioned, one can receive a great advantage in game by buying another person's already powerful character. It is also possible to buy memberships or special items such as those offered by games such as Elysaria.
Some games such as Roma Victor and Project Entropia take this incentive a step further, allowing players to convert real-world currency to in-game currency such as "Sesterces" or "Project Entropia Dollars", which can then be spent on better equipment, and even houses, for their character. Houses in Project Entropia have been auctioned for hundreds of dollars, and recently one Australian gamer bought a virtual island for USD$26,500 (£á20,000) in real-world currency. [1] This purchase has since been eclipsed by the purchase of a space resort for USD$100,000 [2]
Other game companies frown on this practice. In April 2000, Sony Online Entertainment became the first prominent MMORPG company to change an End User License Agreement (EULA) to forbid players from buying or selling in-game "characters, items, coin" (in EverQuest).
Mage Arena
The mage arena is where high-level magicians work to receive and learn to use God staves. Players need level 60 magic to do this, and have to battle several opponents. The mage arena is deep in the Wilderness, so getting there is potentially dangerous.
This minigame is only able to be completed once, however, so even though Jagex considers it a minigame, it would be more appropriately called a mini-quest.
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