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Creature of Fenkenstrain
Dr Fenkenstrain, master and sole occupant of the castle to the northeast of Canifis, needs a new servant to go on a dark errand for him. Do you have the stomach to help Fenkenstrain complete his twisted purpose?

Requirements
completion of the Restless ghost quest
completion of the Priest in Peril quest
level 25 thieving
level 20 crafting
ability to defeat a level 51 monster
3 bronze wire
1 silver bar
5 spools of thread
1 needle
spade
50 gp
ghost speak amulet
Walkthrough Difficulty level: Medium, Members only

Skills Needed: level 20 Crafting, 25 Thieving, be able to defeat a level 51 monster.

Quests needed: Restless Ghost, Priest in Peril

Reward: 1 Quest Point,

A more complicated skill in terms having to see special people, but potentially a fun way to be able to kill a lot of more off-beat monsters different from the normal ones. Many of these are very innovative methods sometimes requiring special equipment such as earmuffs. The idea is that, for a normally equipped player, the monster has a special ability that stops said player from being able to attack and kill it similar to the trick Hercules employed in Greek mythology.

Slayer can lead to making a lot of GP, because when you are level 85 you are able to kill Abyssal Demons that drop the extremely expensive Abyssal Whips. There are a wide variety of other things such dropped such as Armoured Boots and valuable Mystic Armour for mages.

A darker skill, thieving lets a player pickpocket, steal from market stalls and chests, and unlock doors using unorthodox methods. Items that can be gained range from cakes and fur to gems through pick-pocketing some of the most powerful NPCs, like Heroes, in the game. An example of using the skill would be pick-pocketing a Warrior NPC, found in Al-Kharid and North of Ardougne. It would require level 25 thieving and gives 25 experience points and 18 gp (units of game currency). Another example of using the thieving skill would be stealing from a stall in the market area. One specific example would be stealing from a fur stall, which requires level 35 thieving, and if successfully done results in getting 25 thieving experience points, and either Grey wolf fur or regular fur.

The lock picking of chests and special rooms on locations on the map follows a similar process, each requiring a certain level and resulting in certain benefits. The skill development is also affected by random events, in this case meaning special events that occur randomly in the game to player when engaging in a task. In the case of this skill, it is a watchman whose level ranges from level 14 to level 170, depending on the player's combat level. A poisonous cloud can also hit players if they thieve too much.

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